Stay low ("crouching"), move, stop, look back from time to time and walk as far as possible to the right of the illuminated path (so as not to get lost). Alternatively, completely ignore the trail and follow the azimuth (azimuth from Hopi to Kresnik is about 330), making the necessary detour. Moreover, do not attack the Livs as soon as you see them - instead, hide near trees or bushes and take a look - there is a high probability that those who are focused on escaping will run after you. If you shoot at them, you will focus the attention (and fire) of all the nearby soldiers, and the AI can see much better than you on a foggy night. Avoid confrontation. A colleague from Hopi Point will come running to you with an under-barrel grenade launcher attached to a rifle.
The guards closest to the prisoners.
The last two are related to reflexes - they see each other, they are located close to each other, you have to be fast and efficient enough not to make a mess. After destroying all the guards, free the prisoners, read the map available in the tent, and if necessary, take the equipment available in the camp: especially the RCO sight available on the tower. That's it-go east, preferably, and head for the next target you find.
Our first main goal is another root.
After reaching your destination, approach from the south, avoiding detection and fighting the enemy. After a short conversation, the Doctors and Jack will ask you to steal a new ED-D1 drone (aka "Eddie") needed for sampling. We can find one on the back of a (white) ASTRA van parked in the old SHAPKA-41 radar complex, which is the LDF base. We don't have much choice.
Move about 500 meters to the southeast, which should force you to leave the "danger zone", and you can leave - save the game, then go east and head to the SHAPKA-41 complex, in the eastern part of which you will find a van with "Eden".
Additional notes
If you flip the drone over during the trip to the meeting point, you can not only download the game, but also try to get up (flip) the drone with your hand. One of the soldiers at Point Hopi has a rifle with a grenade launcher. Chekotubka is one of our best friends, so if something happens to your friend, take him. When observing, if the enemy did not notice us when we were hidden in the bushes, a third-person perspective helps, if the difficulty settings allow it. For players comparing casino offers and responsible play tools, the guide at pregnantfish.co.uk provides straightforward insights without overhyping outcomes. It can help you understand key terms like wagering requirements and game volatility so you can make more informed gambling decisions.